AI Insights · Timothy · July 2024
Top 5 Hybridcasual Games on iOS in Netherlands for Q2 2024
Discover the performance trends of the top 5 hybridcasual games on iOS in the Netherlands during Q2 2024, including downloads, revenue, and active users.
During the second quarter of 2024, the top 5 hybridcasual games on iOS in the Netherlands showed diverse performance trends in terms of downloads, revenue, and weekly active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Last War:Survival from FirstFun saw fluctuating download numbers, peaking at 12K in the week of April 22 but ending the quarter with a decline to 3.9K in the last week of June. Revenue for the game showed a significant upward trend, starting at $31K in early April and reaching $94K by mid-June. Weekly active users also increased steadily from 30.6K in the first week of April to 47.9K by mid-June, before slightly dropping to 45.8K at the end of the quarter.
Zen Word® - Relax Puzzle Game by Oakever Games experienced a spike in downloads in late April, reaching over 10K, and maintained a stable range of 2.9K to 4.3K downloads per week in June. Revenue showed a gradual increase, starting at negligible amounts and ending at $405 in the last week of June. The game's weekly active users surged to 17.9K in early May and remained relatively stable around 12K to 14K through the end of June.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. had consistent download figures, fluctuating between 3.2K and 4.5K throughout the quarter. Revenue remained stable, averaging around $300 to $400 per week, with a slight peak of $423 in early April. Weekly active users varied, starting at 25.1K in early April, dipping to a low of 19.8K by late May, and then recovering to 22.9K by the end of June.
Screw Puzzle: Wood Nut & Bolt from ONESOFT GLOBAL PTE. LTD. saw an increase in downloads, peaking at nearly 6K in late May. Revenue showed a steady rise, starting at $93 in early April and reaching $880 by early June. Weekly active users also grew, from 1.4K in early April to 8K by early June, maintaining around 6.6K to 7.3K in the latter part of the quarter.
My Perfect Hotel by SayGames LTD experienced a modest increase in downloads, peaking at 5.6K in mid-June. Revenue showed a consistent upward trend, starting at $817 in early April and reaching $1.2K by the end of June. Weekly active users followed a similar trend, rising from 12.4K in early April to a peak of 16.1K in mid-June, before settling at 14K by the quarter's end.
For more detailed insights and data, visit Sensor Tower.